Assembly Line

WickedEngine

3D engine with modern graphics

WickedEngine is an open-source game engine project on GitHub under the MIT license (permissive), with 7.3k stars. It is built with LLVM project and GCC. Its last push was today.

Stars
7.3k
License
MIT
Activity
Active
Latest release
v0.72.139

Code on GitHub Website

Judgement

What it is
Framework or platform
What it does
A C++ 3D engine with modern DirectX 12 and Vulkan graphics including ray tracing, a standalone editor and Lua scripting.
Adopt it when
You want a modern C++ graphics engine to learn from or build a project on.
Watch out
Essentially a one-person project.
Ready for
Usable
Runs as
Library and desktop app
Built with
C++, HLSL, Vulkan, DirectX 12 and Lua
How established
Established: started 11 years ago, latest release v0.72.139.
What the license allows
You can build it into a product you sell, as long as you keep its copyright notice.

Judged on 2026-11-03 from the project's README and GitHub data. The license and age lines are worked out directly.

Built from

Follow it down: WickedEngine → LLVM project → runs on a microchip

How compilers were built, back to punched paper tape

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Stars, license and activity come from GitHub and refresh on a rolling hourly schedule. The project's own description is quoted as written.