Editor vs SolidCraft
Editor and SolidCraft are both 3D and CAD software. Editor is open source under MIT, with 25k GitHub stars. SolidCraft is open source under Apache-2.0, with 13k GitHub stars.
Which to pick
- Pick Editor when
- You want to sketch building layouts in 3D and let AI agents help.
- Pick SolidCraft when
- You want to try a new open parametric CAD tool for hobby parts.
Side by side
A local-first 3D building editor for floor plans and homes, running in the browser or from a CLI, with MCP tools so AI agents can model buildings.
A parametric 3D CAD app in Rust with sketches, constraints and a feature timeline, running on desktop or in the browser, with an MCP server for AI modelling.
About a year old; it is not a replacement for professional BIM tools such as Revit.
Created four weeks ago; its geometry kernel and STEP handling are unproven.
Usable
Experimental
Cloud service and command line
Desktop app and cloud service
TypeScript, React, Three.js, Next.js and WebGPU
Rust, egui, WGSL and Python
Open source, MIT (permissive)
Open source, Apache-2.0 (permissive)
You can build it into a product you sell, as long as you keep its copyright notice. (both)
25k GitHub stars
13k GitHub stars
Young: started 12 months ago, latest release @pascal-app/cli@1.0.6.
New: started under a month ago, latest release v0.30.1.
Other comparisons
More 3D modeling and CAD software
Both sides were judged on 2026-11-03 from each project's README and GitHub data. License, age and popularity lines are worked out directly.