Autodesk Maya vs SolidCraft
Autodesk Maya and SolidCraft are both 3D and CAD software. Autodesk Maya is a commercial product from Autodesk. SolidCraft is open source under Apache-2.0, with 13k GitHub stars.
Which to pick
- Pick Autodesk Maya when
- You work in or train for film, TV or game animation pipelines where Maya is the expected tool.
- Pick SolidCraft when
- You want to try a new open parametric CAD tool for hobby parts.
Side by side
3D modelling, animation, rigging and rendering software, standard in film visual effects and game studios.
A parametric 3D CAD app in Rust with sketches, constraints and a feature timeline, running on desktop or in the browser, with an MCP server for AI modelling.
Very expensive, and Blender now covers much of the same ground for free.
Created four weeks ago; its geometry kernel and STEP handling are unproven.
Production-ready
Experimental
Desktop app
Desktop app and cloud service
Not published
Rust, egui, WGSL and Python
Closed source, sold by Autodesk
Open source, Apache-2.0 (permissive)
Closed source: you use it under the maker's terms and cannot change or resell the code.
You can build it into a product you sell, as long as you keep its copyright notice.
2.7k Wikipedia readers a month on phones
13k GitHub stars
Not known
New: started under a month ago, latest release v0.30.1.
Other comparisons
More 3D modeling and CAD software
Both sides were judged on 2026-11-03 from makers' descriptions, Wikipedia, READMEs and GitHub data. License, age and popularity lines are worked out directly.